Muscle cars were not made for drifting, but you wouldn’t think that after you drift with one. They have so much power and drift all over the place. Perfect combo for a great drift car. It was a little tricky for me at first to drift, but after a couple laps it has turned into one of my best cars. The key is to go light on the gas. It doesn’t need to be slammed everywhere and if you do a lot of times you will over shoot the turn. Looks great, but this particular car sounds awful. It should have a huge muscle car roar of an engine, but instead sounds like a weird whizzing noise. I know a lot of people complain about Gran Turismo 6 cars sounding, but this has to be up there with the worst of them. I have no idea how this sound made it into the game. Common sense should of told them the car sounds nothing like it would in real life. I wish they at least had one standard muscle car sound and used the same one for all of them rather than creating these weird sounds that are supposed to represent a real car. Posted by Akis Kouvelas
Car |
Chevrolet Camaro SS ’69 |
Drivetrain |
FR |
Horsepower |
602HP/6000rpm |
Torque |
697.9 ft-lb/4000rpm |
Weight |
1147 kg |
Miles |
8.5 |
Performance Points |
560 |
PARTS
All parts with comfort hard on the front and comfort medium tires on the back. No need for NOS.
BODY/CHASSIS
Aerodynamics |
|
Downforce |
0/0 |
Weight Balance |
0/0 |
Power Limiter |
100% |
TRANSMISSION
Set it top speed, gears, final
1st |
3.206 |
2nd |
2.145 |
3rd |
1.576 |
4th |
1.219 |
5th |
0.969 |
Final |
3.890 |
Top Speed |
143mph (230kmph) |
LIMITED SLIP DIFFERENTIAL
|
FRONT |
REAR |
Initial |
xx |
60 |
Accel |
xx |
60 |
Braking |
xx |
20 |
SUSPENSION
|
FRONT |
REAR |
Ride Height |
115 |
115 |
Spring Rate |
9.66 |
5.02 |
Compression |
3 |
3 |
Extension |
3 |
3 |
Anti-Roll |
3 |
3 |
Camber |
0 |
0 |
Toe |
-0.04 |
0.14 |
BRAKES
|
FRONT |
REAR |
Brake Balance |
5 |
5 |